Tag Archives: interaction design

Seminar: Emotional interaction design, migration and research knowledges

SHARING: reading and discussion session at Experience Lab for the EMIDEKS project.

Literature for enacting a collective brain in emergence


Forskningsm√łde / seminar fredag 13/12/19 kl 10-12 i et projekt, som Experience Lab har om emotional interaction design og migration‚Ķ

Vi udforsker emotion i interaktionsdesign og vidensformidling og har p√• fredag et m√łde, med en masse tekster p√• programmet, som vi selv har skrevet (vi=projektdeltagerne: Mads H√łbye, Fernando Palacios, Christian Jacquemin, Eric Hahonou, John Gallagher og Connie Svabo).

Hvis I har et par timer til r√•dighed fredag formiddag og har lyst til at tale om emotion og forskningsmetodologier med udgangspunkt i nogle af de vedh√¶ftede og linkede tekster, s√• er I meget velkomne. NB: arbejdssproget i projektet (og dermed ogs√• ved m√łdet p√• fredag) er engelsk.

ARTIKLERNE diskuteres i Experience Lab fredag 13.12.19 cirka kl 10-12


Two papers:
Towards programmatic design research /// This paper works on a methodological of framing designerly engagement with technology and opens up a discussion on what a knowledge contribution from this perspective may be. The underlying agenda is to create the freedom to think through the materials instead of being locked into the initial problem framing. Thus two primary concepts are introduced: The concept of drifting, to acknowledge that framings, understandings and concepts evolve as one engages with the material. Further, the concept of packaging is introduced to argue for a more curated or constructed knowledge claim.

Touching a Stranger: Designing for Engaging Experience in Embodied Interaction /// The above paper is a consequence of this paper (+a general debate in the field), in which we worked quite exploratory with the social dynamics around intimacy and touch in playful settings. Although we do not work with interrelational touch in emideks the pulse sensor and the presentation form points towards similar notions of playing with intimacy.  


Knowledge catcher: on the performative agency of scholarly forms /// Accepted for the journal PARtake ‚Äď journal of performance as research ‚Äď

And: Scholartistry: incorporating scholarship and art, from a special issue of Journal of Problem Based Learning on Integrating Academic and Artistic Methodologies within a PBL-environment:



Two recently published articles related to emotions. The first one is to use emotions as a methodological entry point. The second (unfortunately only in French) is a discussion on the relation between film writing, emotions and scientific writing. If you don’t read French, you can take a look at its format. It is an online publication which mixes text and film.

Emotions as method: Obtrusiveness and participant observation in public bureaucracies

Film and text, emotion and cognition. Towards a thick description of slaveries and post-slaveries (text in French) /// https://journals.openedition.org/slaveries/


Here is a link to an article in Spanish.


YAKAO NAGEMI, visual artist

 Porphyrograph ‚Äē the ‚Äúelectric‚ÄĚ pen 

Submission to Technarte 2018 

Abstract: Making a parallel between electric guitar and the possibility to use drawing as a live performing act, I present porphyrograph a digitally augmented performative drawing tool. After a brief overview of VJing culture, I present the technical components and the aim of the tool, mainly on the correlation between sound, music and digital effects, and highlighting the difficult association of generative effects such as particles or cellular automata and manually controlled drawing. Several works are presented based on this tool, mainly in the audiovisual duo Lola and Yukao Meet. The the notion of electric pen art is further developed together with outlining perspectives in fields such as contemporary music and art education. 

Showtime HUMTEK with the Viking Ship Museum, November 3, 2017

So many funny and inspiring ideas were shown when students from Roskilde University (RUC) presented their ideas and prototypes about interaction with installations to communicate knowledge and experience about maritime archeology and the viking age. It all took place in the Viking Ship Museum maritime archeology experimentarium in close collaboration with Troels Andresen, computer scientist and active member of Experience Lab RUC, and Mads Rosendahl, also computer scientist from the People and Technology department at the university.

A group of students highlighted a silhouette of a war ship on the ceiling of the Maritime Archeology Exhibition.

A very dramatic installation was created by a group of students who used many different senses to communicate a sense of the viking age, for instance, sound, light, music, artefacts. Below: the magic sword.

The water has risen steadily since the Stone Ages; much archeological evidence of the Stone Ages is therefore “hidden” below sea level. To gain knowledge about sunken villages the students created a prototype of an installation to show how sea level and topology have changed over the past 20.000 years.

Maritime archeology: Inauguration 28/4 2017 at the Viking Ship museum Roskilde

Experience Lab researchers, our research assistant, and students from the HUM-TEK education have been actively involved with the design and development of a¬†new exhibition about maritime archeology at the Viking Ship museum Roskilde.¬†Not least, Steffens and Troel’s efforts have helped to realize the exhibition.

The exhibition¬†soon¬†opens to the public, and the coming opening is celebrated with an¬†invitation to participants who have been actively involved with the development: ¬†April 28, 2017. We look forward to take part in the celebration¬†ūüėČ