Yesterday, we handed in the project description Virtually augmented physical learning spaces (VALS) to the prorektor at RUC.
The aim of the VALS project is to transform the physical learning and teaching spaces at Roskilde University by applying a virtual layer to workshop, lecture and project rooms. This virtual layer will be based on knowledge and experience from the development of the Rich intelligent spaces (RIS) digital architecture and conceptual framework developed here in ExLab.
Welcome to Copenhagen Damon 😉
Today Ates and I will meet with Damon Hernandez, who is in Copenhagen this week. He suggests that ExLab should contact the company PlayingMondo which I think is a great idea, because they have developed a gaming platform – a playground – of mixed realities combining geolocation, physical playground games, augmentation and 3D simulation. Ates will contact the company to find out about ways to collaborate.
From their website:
“Playingmondo is about location based games for mobile phones. The games are played outdoor, and use the built in GPS in the mobile phone to move around in the games. You are the player – you have to move yourself!”
Our next ExLab meeting is February 1 where we will meet with Lene Overgård Pedersen (projektleder, “Da Danmark blev til (When Denmark was born)” and Michael Haldrup (Designing Human Technologies) to discuss if and how the Experience Cylinder could be of use to the project “Da Danmark blev til”
We will meet Tuesday January 22 to discuss a possible project in collaboration with “Kulturkaravanen”.
Yet another meeting to discuss the further development of ExLab RUC and the Digital Learning Spaces project description with our Head of Department and Vice Director.
We will meet to discuss with our CBIT fundraiser the budget for a first version of the ExLab project description concerned with Digital Learning Spaces.