Layering digital information onto the physical world
Real-time hand perception is challenging for computer vision – but holds large potential for layering digital information into the physical world, for example as in augmented reality.
A great resource for hand perception is found on ai.googleblog The site provides a cutting edge machine learning library that can detect hand poses with just a webcam. The technology used to be reserved for more advanced stereographic depth-sensing cameras. Now it can be done with just a webcam and a few lines of code in the web browser.
A great resource for user experience research and evaluation is the website allaboutux.org. The collection provides an overview of several categories of user evaluation methods, as well as instructions for how to use the methods. Great for lab studies, field studies and online studies. Find out how users feel about interactive systems. Many of the methods can easily be modified and used for non-digital interactions.
On the move: approaches to mobility is a short film made within the framework of the project EMIDEKS (Emotional Interaction design for knowledge sharing), developed by a transdisciplinary team of researchers from Roskilde University. On the move presents different approaches to mobility coming from the research team perspectives. The images were taken at the beginning of the project in the city of Copenhagen, trying to capture some of the mobility-related environments that unfold in this location. Each of the participants wrote a text and selected the music for each story, thus presenting their own narrative.
Doctor in musicology, his research work focuses on music, culturally and socially contextualized. He works with creativity as the fundamental axis of his activities: musical performance, teaching and research.