Tag Archives: Unity3D

Course “Design of interactive experiences”, May 2013

A course for computer science and informatics students was held in the Experience Lab for 5 weeks starting late April 2013 until the 24th May.  18 students took part, and the course was taught by Morten Brandrup and John Gallagher.

The practical focus of the course was on building interactive software systems using two platforms:  Unity3D and openFrameworks, and natural physical interaction with body tracking using Kinect or camera, a remote control with gestures or a wireless controller.  The theory in the course included aspects of the design of different kinds of interactive experience, including aspects such as narrative and context.